We’re excited to share the elevator pitch for our upcoming game, a rogue-lite adventure where spellcrafting takes center stage. Players will enter into a world where human stories are under the threat to be destroyed. Out only hope: A teenager nmames Lazaro with teh unique ability to enter into stories.
At its core, the game is about action, discovery, and narrative around the creation of spells based on a unique glyph-based language.
We’re currently looking for a publishing partner to help us bring this vision to life. If you’re passionate about innovative systems, replayability, and games that encourage creativity, we’d love to connect.
Check out the elevator pitch, and get a glimpse of what makes this project truly magical.